Currently working at 3DClouds | Milan

Design of game interfaces from concept to in-game implementation.

I’m Alice, a UX/UI Designer with 12+ years of experience creating intuitive digital experiences in the video game industry. Proactive and detail-oriented, I have strong organizational and creative skills.

I’m also experienced in producing game trailers, motion graphics and video content for game launches.

Experience

UX/UI Designer

Game interfaces & Motion

3DClouds | Milan

2014 - Present

  • Designed engaging user interfaces for 10+ shipped video games, from wireframes and prototypes to final implementation-ready designs.
  • Produced 30+ trailers and promotional videos for game launches, managing motion graphics, editing and final delivery.
  • Created animated logos and motion graphic assets for video games.
  • Designed visual assets and branding materials, including logos and social media content.
  • Implemented UI assets directly within game environments, preparing and integrating interfaces prior to full implementation by developers.
  • Collaborated with project managers and game designers to translate objectives into intuitive user-centered design solutions.
  • Worked closely with cross-functional teams to bring UI designs from concept to fully functional in-game implementation.

Skills

Known as Laser for my commitment to pixel-perfect design.

Years active

Shipped titles

Trailers produced

Expertise

  • UX/UI Design
  • Interaction Design
  • Wireframing & Prototyping
  • Design Systems
  • Motion Graphics
  • Video Editing

Tools

  • Figma
  • Adobe After Effects
  • Adobe Illustrator
  • Adobe Photoshop
  • Adobe InDesign
  • Adobe Media Encoder
  • Unreal Engine
  • Perforce

My Latest works

Formula Legends

Designing a UI system built for speed.

Formula Legends takes players on a journey through the most iconic eras of motorsport. From the roaring cars of the 1960s to today’s cutting-edge technology, the game showcases the evolution of single-seaters in a world defined by a unique and timeless appeal.

My role

UX/UI design · Motion graphics · Logo design · Trailer editing

Project type

Racing

Release date

September 2025

Developer | Publisher

3DClouds

Platforms

Platforms
Full project

Transformers: Galactic Trials

Translating a strong franchise identity into a functional game interface.

Transformers: Galactic Trials is a fast-paced combat-racing game set in the iconic Transformers universe. Players race across futuristic tracks, transform between vehicles and robots, and battle opponents using powerful weapons and abilities in dynamic environments.

My role

UX/UI design · Motion graphics · Trailer editing

Project type

Racing · Combat

Release date

October 2024

Developer | Publisher

3DClouds | Outright Games

Platforms

Platforms
Full project

Gigantosaurus: Dino Kart

A playful UI that brings the prehistoric world to life with bold colors, fun animations and intuitive design.

Gigantosaurus: Dino Kart is a fun racing game inspired by the animated series Gigantosaurus. Players choose their favorite dinosaurs and race through colorful prehistoric tracks, competing with friends and family. The game is designed to be easy and enjoyable for younger players.

My role

UX/UI design · Motion graphics · Trailer editing

Project type

Kart racing

Release date

February 2023

Developer | Publisher

3DClouds | Outright Games

Platforms

Platforms
Full project

My older works

King of Seas

A comprehensive UI system for open-world exploration, naval combat and player progression.

My role

UX/UI design · Motion graphics · Logo design · Trailer editing

Project type

Action RPG

Release date

May 2021

Developer | Publisher

3DClouds | Team17

Platforms

SteamPlayStationXboxNintendo SwitchEpic Games Store
King of Seas cover
King of Seas screen 1King of Seas screen 2King of Seas screen 3

Fast & Furious: Spy Racers Rise of SH1FT3R

A high-energy UI system for an action-driven racing experience.

My role

UX/UI design · Motion graphics · Trailer editing

Project type

Racing

Release date

November 2021

Developer | Publisher

3DClouds | Outright Games

Platforms

SteamPlayStationXboxNintendo Switch
Fast & Furious: Spy Racers Rise of SH1FT3R cover
Fast & Furious: Spy Racers Rise of SH1FT3R screen 1Fast & Furious: Spy Racers Rise of SH1FT3R screen 2Fast & Furious: Spy Racers Rise of SH1FT3R screen 3

Blaze and the Monster Machines: Axle City Racers

A highly visual UI tailored for young players and an early-learning interactive experience.

My role

UX/UI design · Motion graphics · Trailer editing

Project type

Kart racing

Release date

October 2021

Developer | Publisher

3DClouds | Outright Games

Platforms

SteamPlayStationXboxNintendo Switch
Blaze and the Monster Machines: Axle City Racers cover
Blaze and the Monster Machines: Axle City Racers screen 1Blaze and the Monster Machines: Axle City Racers screen 2Blaze and the Monster Machines: Axle City Racers screen 3

CARRUMBLE

A punchy, arcade-style vehicle combat UI centered on chaos and arena readability.

My role

UX/UI design · Motion graphics · Logo design · Trailer editing

Project type

Car brawler · Party game

Release date

October 2019

Developer | Publisher

3DClouds

Platforms

Steam
CARRUMBLE cover
CARRUMBLE screen 1CARRUMBLE screen 2CARRUMBLE screen 3

Race With Ryan

A cheerful, streamlined interface optimized for family-friendly gameplay.

My role

UX/UI design · Motion graphics · Trailer editing

Project type

Kart racing

Release date

November 2019

Developer | Publisher

3DClouds | Outright Games

Platforms

SteamPlayStationXboxNintendo Switch
Race With Ryan cover
Race With Ryan screen 1Race With Ryan screen 2Race With Ryan screen 3

Xenon Racer

A futuristic, high-tech system optimized for drift mechanics and blistering speed.

My role

UX/UI design · Motion graphics · Trailer editing

Project type

Arcade racing

Release date

March 2019

Developer | Publisher

3DClouds | Soedesco

Platforms

SteamPlayStationXboxNintendo Switch
Xenon Racer cover
Xenon Racer screen 1Xenon Racer screen 2Xenon Racer screen 3

All-Star Fruit Racing

A vibrant and colorful UI system designed around fruit-mixing power-up mechanics.

My role

UX/UI design · Motion graphics · Logo design · Trailer editing

Project type

Kart racing

Release date

July 2018

Developer | Publisher

3DClouds | PQube

Platforms

SteamPlayStationXboxNintendo Switch
All-Star Fruit Racing cover
All-Star Fruit Racing screen 1All-Star Fruit Racing screen 2All-Star Fruit Racing screen 3

Let’s keep in touch!

Drop me a line or grab my CV